Thank you, Ubisoft, for giving us this gem. Like, I’m a better, happier person because of this game. Getting to sink into this world for a week after all the hardships of 2020 seriously felt like therapy for me. But the frustration of the linear endgame ultimately was not enough to tarnish the joy that this game brought me. Slogging up that mountain was not super-fun, and made the final vault, with its final round of mandatory puzzles, feel like more of a grind than it would have otherwise. This marks a radical shift in game design that feels like a betrayal of everything that came before. It has secrets and off-shoots along the way, but at the end of the day, there is only one way to climb that mountain. It turns out the final area is a linear path with only one “right” way to go, and several mandatory puzzles. Because the rest of the game was constituted by such excellent open world design, it’s easy to assume this final area will be a similar garden of treasures. The game teases you with what looks like a giant mountain area that you can’t access until later on. There was only one big letdown for me, and that was the game’s final five hours or so. Immortals Fenyx Rising lite fare as stories and characters go … but lite fare enables the overall tone of light-heartedness that pervades the game and adds to its joy. The occasional moment of mean-spirited humor aside, the story overall has the kind of relentless emotional earnestness that makes Disney movies a household name. The Gods themselves are larger than life, often oafish, and the game really emphasizes the way they all function as an extremely dysfunctional family. It’s all kind of goofy and silly, sometimes genuinely funny, sometimes kind of cringey. Not that the main story is bad, exactly: Typhon, a Titan, is trying to take down the Greek Gods and you, the unlikely hero Fenyx, need to help restore some of them to power. If you’re just rushing through the main story, you’re missing the game, IMHO. I played 70 hours total and finished with dozens of vaults and challenges still left incomplete. I can’t help but feel that the game is meant to be paced this way. And I took lots of breaks from the main story after that too. After the prologue, I played for about 20 hours just exploring and having fun before I finally got back to the next main story quest. The story is not the game’s strong point, and I don’t think it’s meant to be. Or you can just go fight some monsters, or climb a mountain, fight an optional boss, collect power-up items and gear to strengthen your character, learn new godly powers… and maybe at some point proceed with the story. What the world lacks up in size it makes up in density: around just about every corner is puzzle hiding some kind of reward, and you can engage that puzzle or not, for as long as you want. If you love the arrow challenges and fresco puzzles but hate the constellation puzzles, you can usually do what you like and skip what you don’t. And after the prologue, it’s fully open, meaning you can play any way you want to. It’s a joy just to be in this world, full monsters and myths and challenges and puzzles (so many puzzles-seriously, this game is a real puzzler). The music is, for the most part, pretty great too. Fight iconic mythological beasts like Cyclops and Medusa in dynamic combat in the air and on the ground. This is the kind of game where you want to walk/fly around just to feast your eyes. Wield the powers of the gods like Achilles sword and Daidalos wings to battle powerful enemies and solve ancient puzzles. It’s Breath of the Wild meets Greek myth with an Aesthetic inspired by Studio Gibli and emotional undertones of an animated Disney film. Don’t get me wrong, I’ve played some great games in that span-some with tighter combat mechanics or a better story or deeper characters-but none that was more fun. Don’t get me Immortals Fenyx Rising is hands down the most pure, joyful FUN I have had with a video game in 2020, and maybe 2019 as well. If you find yourself stuck on a puzzle, or don't know how to get inside them, we've got you covered with step-by-step instructions on how to beat them and get all their loot.Immortals Fenyx Rising is hands down the most pure, joyful FUN I have had with a video game in 2020, and maybe 2019 as well. The Golden Isles are littered with entry points to the Vaults of Tartaros, bespoke dungeouns filled with puzzles and challenging enemies, some of which are required to complete the main story. Valley of the Eternal Spring - Main Questsįenyx's quest to defeat Typhon is a daunting endeavour, so if you find yourself unsure of things or want to know how to maximize your journey, head to the Tips and Tricks page for everything you need to know.From Fenyx's tentative steps to the climax with Typhon, our Walkthrough has step-by-step instructions, screenshots and more to help guide your way to victory on the Golden Isle.
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